Design & Usability

Waves of Consciousness | Global Game Jam 2017 Project

In 2017, I participated in the Global Game Jam for the first time. Waves of Consciousness is a point and click adventure that explores the levels between reality and dreams. A little girl struggles to fall asleep and goes on an adventure in order to solve her problem. On this quest she runs into strange creatures and puzzles to solve.

You can download the 2D game Waves of Consciousness from the Global Game Jam page under the executable link. I was the game’s programmer, using the Fungus tool inside of Unity game engine.

Ghosts of the Horseshoe | The University of South Carolina Mobile App

Ghosts of the Horseshoe was a student-developed augmented reality app for Apple devices. The goal of the app was to contextualize USC’s historic brick wall and grounds which were constructed by enslaved individuals.

For Ghosts, I served as the lead for the Narrative design team during Fall 2012 and Spring 2014. In this role, I designed historically-informed text, audio, and visual content for several of the interactive sites, including buildings that were former slave quarters and student dining halls. These interactive events were activated in the mobile app when the user was physically located at sites of interest at USC’s Historic Horseshoe and brick wall.


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